The Affinity Game Trailer

Introducing The Affinity, a new online adventure game that uses social media, gaming, and an animated story line to teach social skills. The game features practical exercises, including a play date, hosting a party, and participating at recess.

Designed for children who have difficulty with social participation, including, but not limited to, children with autism spectrum disorders.

Beta launch planned for late fall, 2014. Developed by IsoDynamic Inc. (www.IsoDynamic.com), in partnership...

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From: Kraig Robson

Related topics : social media participation games

Thank God for Tony Romo by Michael Molthan

Michael Molthan shares his feelings about the great Tony Romo Comeback from Club 8 Dallas. What did you think about the Cowboy Game?

Combining your video marketing and social media campaign strategies can be a winning combination. Social media is especially conducive to audience participation, dialogue and engagement and when you use it as part of your video marketing, you improve your reach and leverage customer engagement and participation.

Let Michael Molthan Founder/Owner of M2 Social...

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From: M2 Social Media Productions

Related topics : luxury social media strategy / luxury brand social media marketing / social media audience engagement / social media branding strategy / social media help

Facebook Olympics Hub - London Olympics 2012 - Social Media Marketing

Facebook Olympics Hub - London Olympics 2012 - Social Media Marketing. In this episode of the Future of Engagement, Murray Newlands takes a look at Facebook's launch of a hub for the 2012 Olympics in London starting next month and talks about what you can learn from Facebook's example for your brand. Through this hub Facebook makes the attempt to become a one-stop shop for information about athletes, teams, and sports participating in the...

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From: Future Of Engagement

Related topics : social media marketing london / social media hub / social media brand monitoring / social media engagement / social media information

Game of Thrones: Designing an Immersive Experience around a TV Show

Belén Santa-Olalla, Creative Consultant at Transmedia Storyteller Ltd., discusses the creative process of CANAL+'s project 19Reinos (19 realms), one the world’s most ambitious transmedia entertainment experiences, which transformed Spain into a huge storytelling canvas. The experience included live events, a 5-episode webseries, a location-based online game and strong participation on social media.

In her presentation, Belen talks about the creative process of this transmedia project,...

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From: Transmedia Storyteller

Related topics : social media participation games

Five Tips For Protecting Your Children Online

Most kids are extremely technologically savvy (more so than their parents). However, few kids/teens understand how to take basic precautions in order to maintain their privacy and stay safe. This video will offer tips for parents on how to monitor and manage the online activities of their kids/teens, and offer tips for keeping their kids/teens safe when surfing the web, participating in social media, playing online games, etc. If you enjoyed this content you may also like Jason Rich's book,...

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From: Que Publishing

Related topics : social media participation games

G4C13: The Rejected: The Censorship of Social Impact Games

Games that tackle controversial issues have a giant chip on their shoulder: censorship. Whether a game is banned by a distributor or pulled by a sponsor, the effects can be chilling.

This panel, moderated by Clay Ewing (assistant professor of Interactive Media and Games, University of Miami), discussed games that broached topics deemed unacceptable for consumption, with a mixture of first hand accounts and perspectives on using games as means of persuasion.

Participants:

Ian Bogost - Ivan...

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From: Games for Change

Related topics : social media participation games

Dell LCC Race - Social media opens the throttle (English case film)

In our Dell LCC Race we have tapped into the social media monitoring, and created a real-time virtual car race with it.

The interactive racing game transformed the data from the 'Listening Command Center' (Dell's social media monitoring tool) in real time into energy for virtual racing cars: Each event participant received a racing car and three keywords that were tracked by the LCC on the social web (for example: 'cloud computing', 'desktop' or 'storage'). In return, the tallied frequency of...

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From: YRGermany

Related topics : social media listening command center / social media monitoring tools / social media listening tools / monitoring social media / social media tracking tools

Game-Changing - European Zeitgeist 2011

Being entertained is no longer just "lean-back;" technology is now enabling a new kind of entertainment with active participation at its core. It is now common for people to play games on social media, mix and share music playlists, interact with TV programs and even contribute to crowd-sourced movies.

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From: ZeitgeistMinds

Related topics : social media participation games

The Savage Games Episode 8 - Cyberbully Victim #1776

Cyber Savage Games is dedicated to exposing and disarming "cyber bullies" worldwide who participate on social media networks. We arw constantly scouring bullies so please submit account info regarding any cyber bullies that you may know of regardless of country.

Klip's newest Australian sensation 'Nas" gets an exclusive interview with Savage News when she goes off and assaults Bella. Bella doesn't stand for that however and she chases her down and clobbers her in order to deter her from future...

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From: CyberSavageGames

Related topics : social media participation games